Digital Publics

Date & Time

Wednesday, June 30 | 11:30- 12:45 CEST, 05:30-06:45 EDT, 19:30-22:45 AEST
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Description

Panel One: Digital Publics – Immersive Experience

Since the development of CAVE technologies in the 1990’s the vision of immersive experiences at public scale has been pursued. Supported by research platforms developing technical and interactive know-how, through to high-end entertainment outcomes wowing the world, this creative sector is emerging as an increasingly viable platform for multi-user interactive storytelling, discovery, and meaning making experiences.

A panel of artists, producers, and academics will unpack the current landscape and forward trends, reflect upon current challenges, and near future possibilities, and consider the import of language to frame and articulate the field.

Panel Two: The Role of Data in Digital Placemaking and Publics

The Media Architecture Biennale has long been the premier venue for showcasing the latest innovation and thinking in situated community engagement and digital placemaking practices. With the advent of the smart city, urban data and city analytics have started to be embraced by local governments and industry to optimise city services. This panel will discuss how the power of smart city data can be made more accessible and be put into the hands of communities to create better urban spaces and digital publics for all.

A panel comprising expertise from research and practice will ponder questions such as, what are the foundations for data ethics and good data practices? What is the role of data and placemaking in creating digital publics? How can communities be empowered to actively participate in smart city analytics?

 

Organizers

Organized by Digital Placemaking Institute and Urban Screen Productions

 

More information & Contact

Emma Shearman (Director, Urban Screen Productions) | emma@urbanscreens.tv
Glenn Harding (Managing Director, Urban Screen Productions) | glenn@urbanscreens.tv

Lubi Thomas

Lubi Thomas

Lubi Thomas is an experienced curator working across digital/new media and STEAM (Science, Technology, Engineering, Arts, Mathematics) creative fields.

Dorothy Di Stefano

Dorothy Di Stefano

Dorothy Di Stefano leads a collective of experiential artists who create large-scale, site-specific, digital immersive experiences

Marcus Foth

Marcus Foth

Marcus Foth is Professor of Urban Informatics in the QUT Design Lab, Creative Industries Faculty at Queensland University of Technology. He is also an Honorary Professor in the School of Communication and Culture at Aarhus University, Denmark, and was a 2019 Visiting Professor in the School of Design, Politecnico di Milano, Italy

Daniel Latorre

Daniel Latorre

Daniel Latorre is a product management leader & co-founder of the Digital Placemaking Institute. His Wise City practice offers product consulting, capacity building & policy advice for local leaders of all kinds seeking to make wiser decisions about technology & cities

Bonnie Shaw

Bonnie Shaw

Bonnie Shaw brings 20+ years at the forefront of emerging technologies, community powered innovation and experience design to her role as Co-founder & Chief Strategy Officer at Place Intelligence.

Niels Wouters

Niels Wouters

Niels Wouters (1984) is a designer and researcher with a particular interest in identifying architectural qualities and engagement opportunities afforded by digital media in public space. Niels is currently Head of Research for Science Gallery Melbourne, and Research Fellow in the School of Computing and Information Systems at the University of Melbourne