ARTWORK | ‘Moment Magnet’

ARTWORK | ‘Moment Magnet’

by Anuj Gala & Jari Vuorinen | Lighting Design Collective

ARTWORK | ‘Wave of Rainbow’

ARTWORK | ‘Wave of Rainbow’

by Anaisa Franco

CONFERENCE PRESENTATION | “More-than-Human Futures: Connected Urbanism and Cohabitation in the Smart City”

CONFERENCE PRESENTATION | “More-than-Human Futures: Connected Urbanism and Cohabitation in the Smart City”

by Marcus Foth

ONLINE EVENT | Trust in Play Special Live Cast

ONLINE EVENT | Trust in Play Special Live Cast

Trust in Play European School of Urban Game Design

DOSSIER | Media and the Physically Distanced City

DOSSIER | Media and the Physically Distanced City

by Dave Colangelo, Zach Melzer, Nanna Verhoeff, Sigrid Merx, Shanti Sumartojo et al., and Will Straw

WEBINAR | Media Architecture: Past & Present with Bruce Ramus

WEBINAR | Media Architecture: Past & Present with Bruce Ramus

Illuminating Engineering Society – Vancouver

WEBINAR SERIES | “Archive and Process”

WEBINAR SERIES | “Archive and Process”

Jason Bruges Studio

CONFERENCE PRESENTATION | “Stop and Smell the Chalk Flowers: A Robotic Probe for Investigating Urban Interaction with Physicalised Displays”

CONFERENCE PRESENTATION | “Stop and Smell the Chalk Flowers: A Robotic Probe for Investigating Urban Interaction with Physicalised Displays”

by Marius Hoggenmüller, Luke Hespanhol, and Martin Tomitsch

MOCK-UP | “Developing a curriculum for designing media architecture with augmented Reality tools and virtual reality tools”

MOCK-UP | “Developing a curriculum for designing media architecture with augmented Reality tools and virtual reality tools”

by Waldemar Jenek

CONFERENCE PRESENTATION | “Radical Placemaking: Immersive, Experiential and Activist Approaches for Marginalised Communities”

CONFERENCE PRESENTATION | “Radical Placemaking: Immersive, Experiential and Activist Approaches for Marginalised Communities”

by Kavita Gonsalves, Marcus Foth, Glenda Caldwell, and Waldemar Jenek

PUBLICATION | “The Persistence of Code in Game Engine Culture”

PUBLICATION | “The Persistence of Code in Game Engine Culture”

by Eric Freedman

PUBLICATION | “Cahier 1: Values of Survival”

PUBLICATION | “Cahier 1: Values of Survival”

by Caroline Nevejan and Huda Abi Fares

ONLINE WORKSHOP | The City as Performative Object

ONLINE WORKSHOP | The City as Performative Object

with Esther Polak and Ivar van Bekkum

ONLINE EVENT | Trust in Play Solstice’s Games Party

ONLINE EVENT | Trust in Play Solstice’s Games Party

Trust In Play European School of Urban Game Design

ARTICLES | “Essential Futures”

ARTICLES | “Essential Futures”

by UNStudio

ARTICLE | “From the Eyes of the City to Eyes for the Citizens”

ARTICLE | “From the Eyes of the City to Eyes for the Citizens”

by Martijn de Waal

ONLINE EVENT | Thursday Night Live! Who is We?

ONLINE EVENT | Thursday Night Live! Who is We?

Het Nieuwe Instituut

ARTICLE | “Designing urban robots for hybrid placemaking experiences”

ARTICLE | “Designing urban robots for hybrid placemaking experiences”

by Marius Hoggenmüller, Martin Tomitsch, and Luke Hespanhol

ONLINE MEETUP | Digital Design in Times of Covid-19

ONLINE MEETUP | Digital Design in Times of Covid-19

Master Digital Design

ARTWORK | “Pulso”

ARTWORK | “Pulso”

by Luke Hespanhol